POV-Ray : Newsgroups : povray.general : Subsurface Scattering : Re: Subsurface Scattering Server Time
4 Aug 2024 06:13:32 EDT (-0400)
  Re: Subsurface Scattering  
From: Tom & Lu Melly
Date: 15 Jul 2003 15:00:39
Message: <3f144f57@news.povray.org>
"Gilles Tran" <git### [at] wanadoofr> wrote in message
news:3f0fc2ff@news.povray.org...
>
>
> Filling an object with very dense scattering media makes a good subsurface
> scattering effect. The texture of the object must be part transparent so
> that both the surface pigment and the media inside are visible.

Do you have any sample-code of this? I'm struggling for this at the moment,
and rather working in the dark.


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